Profile
Computer Science graduate with 4 years professional experience creating projects in Unity with C#. Passionate developer who is detail oriented with a love for learning and improving.
Education
Washington University in St. Louis
Graduation: May 2022
B.S. in Computer Science, Minor in Japanese Culture and Language
Work Experience
Associate Game Developer at Integration Innovation, Inc. (I3) June 2022 to March 2026
- Used C# and Unity Style Sheets to build interactive tools for the design and development of virtual training programs for the military.
- Collaborated on large-scale projects with cross-functional teams, ensuring clear communication of goals and alignment across disciplines.
- Followed Agile principles for rapid prototyping and delivering on tight deadlines.
- Worked in small teams in order to develop new interactive UI systems to be used by the rest of the company in future projects.
Teachers Assistant for Game Programming at Washington University in St. Louis January 2022 to May 2022
- Assisted in answering questions and demonstrating correct coding practices in Unity to students.
- Graded assignments while giving feedback to students.
Projects
Unity Game Development
- Spent a semester working in a team of 3 in a leadership position to make a 2D computer game.
- Developed the movement, attack, enemy AI, enemy spawning, loot drop, and level progression systems.
- Created an intricate boss fight using state based decision making for attack pattern logic.
- Led the team and demonstrated proper coding practices to ensure fluid collaboration.
Mobile App Development
- Used Unity to co-develop a 2D platformer featuring basic combat mechanics that was successfully approved for release on the Apple App Store.
- Implemented enemy spawning, basic AI behavior, and the save states system for reloading levels.
Othello
- Worked in a team of 4 to design an Othello app for Apple iPhones using XCode and Swift.
- Created the logic for displaying the board and determining valid moves, and created the app UI.
Gomoku
- Worked in a team of 3 to create a program in Java for playing Tic-Tac-Toe or Gomoku on any board size.
- Used recursion and inheritance to reduce code clutter while increasing the expandability of the program.
Languages
Proficient in: C# - 4 years professional
Familiar with: Java, HTML/CSS, JavaScript, Swift, C++, Python
Skills and Software
Proficient in: Unity, .NET, Git, SourceTree, Agile, Data Structure & Algorithms
Familiar with: XCode, SQL